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Old Aug 26, 2005, 05:40 AM // 05:40   #1
Krytan Explorer
 
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Join Date: Jun 2005
Location: East Coast, USA
Guild: Not a Guild [NaG]
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Default Change to spirits

From the Guild Wars update page -

All Spirits: The effects of Spirits no longer work on other Spirits (example: Fertile Season no longer adds Health and armor to other Spirits); also, when a Spirit is cast, it kills all other allied Spirits of the same type within its range

What do you guys think of the changes to spirits?
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Old Aug 26, 2005, 05:44 AM // 05:44   #2
Frost Gate Guardian
 
 
Join Date: Apr 2005
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I like it!
But, maybe only 1 spirit is too much.. 2-3maximum looks better for me, though i dont play ranger..
What is the range of a spirit anyway?
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Old Aug 26, 2005, 06:05 AM // 06:05   #3
Forge Runner
 
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range of spirit are close to radar size...

I think it is great, it kind of have a feel of the older version of the spirit in BWE.
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Old Aug 26, 2005, 04:06 PM // 16:06   #4
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Well it kills only spirits from the SAME type, so smart spirit users won't be so much crippled by that.
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